VR Shrine development #3: Cryonis and stasis


Welcome to the third part of the  development of a new project on VR. This game is a tribute to The Legend of Zelda and the incredible mechanics presented in Breath of the Wild.
*Improved control interaction.
*New cryonis rune, create ice blocks that will help you elevate objects or yourself.

*New stasis rune (without storing kinetic motion for the moment), make objects freeze in time for a few seconds. 

Disclaimer:

I don't own in any way the background music and sound effects those are property of Nintendo.

Files

VRShrine.7z 44 MB
Aug 24, 2020

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