VR Shrine development #3: Cryonis and stasis
VRShrine » Devlog
Welcome to the third part of the development of a new project on VR. This game is a tribute to The Legend of Zelda and the incredible mechanics presented in Breath of the Wild.
*Improved control interaction.
*New cryonis rune, create ice blocks that will help you elevate objects or yourself.
*New stasis rune (without storing kinetic motion for the moment), make objects freeze in time for a few seconds.
Disclaimer:
I don't own in any way the background music and sound effects those are property of Nintendo.
Files
VRShrine.7z 44 MB
Aug 24, 2020
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VRShrine
VR tribute to "The legend of zelda: BoTW". Shrine like puzzles with core mechanics of the game in virtual reality
Status | In development |
Author | JuanPabloHDZM |
Genre | Adventure, Puzzle |
Tags | Unity, Virtual Reality (VR) |
More posts
- VR Shrine development #2: Remote bombsJul 18, 2020
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